THIS IS MYPLAYGROUND
the playground. A digital space.I tried to picture designs as it implemented through the interactions. What do they look like? UI, UX? Were the visuals like? I kept dreaming of a world I thought I'd never see. And then, one day... I got in.
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Put particles in scene apply them to a model and make some noise
Thanks to Awwwards and Fabio with this course i will be able to pickup a model and turn it into something spectacular.
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Video reel wrapped in a floating bubble changing its shape dynamically
Using a video as texture i placed it in my geometry passing it as uniform to my shader. then i morphed the geometry in the render function by adding some noise to the vertices.
launchLIST IN PROGRESS